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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins

I think we can agree to mildly disagree on this matter, my love? Like, I prefer to think completely scenically on the matter of 'changing the weather indoors', there practically is no weather occuring within enclosed rooms that you could play around with. I don't want to completely disagree to your thinking about how Game Mechanics should trump logic though, as if thinking about more, I'd certainly find things that I'd edit as a GM in order to make the Game better, but I'd also be adamant about 'no weather indoors without a set up, neither sunshine in caves or underwater (at night would depend on the circumstances)'.

Pokemon World is based on our real world, and I'm actually greatly enjoying this 'natural' feeling here in Chreshire. Yes to weird supernatural forces, but no to them flying around constantly.

I don't really feel that I'm hampered by not being able to cast hail/sunshine/rain anytime and anywhere despite I'm having indeed having several Pokemon centered around it/that'd benefit from, as where would we get to if I could exploit their benefits outright always? o.o That'd make it something ordinary for me and kill of that treasured feeling of sucessfully having set up the weather in a battle, and sweetens the sight of the things triggered against a foe.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by PhantomUnderYourDesk - 07-20-2018, 03:51 PM

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