07-20-2018, 04:33 PM
(07-20-2018, 03:51 PM)PhantomUnderYourDesk Wrote: I think we can agree to mildly disagree on this matter, my love? Like, I prefer to think completely scenically on the matter of 'changing the weather indoors', there practically is no weather occuring within enclosed rooms that you could play around with. I don't want to completely disagree to your thinking about how Game Mechanics should trump logic though, as if thinking about more, I'd certainly find things that I'd edit as a GM in order to make the Game better, but I'd also be adamant about 'no weather indoors without a set up, neither sunshine in caves or underwater (at night would depend on the circumstances)'.
Pokemon World is based on our real world, and I'm actually greatly enjoying this 'natural' feeling here in Chreshire. Yes to weird supernatural forces, but no to them flying around constantly.
I don't really feel that I'm hampered by not being able to cast hail/sunshine/rain anytime and anywhere despite I'm having indeed having several Pokemon centered around it/that'd benefit from, as where would we get to if I could exploit their benefits outright always? o.o That'd make it something ordinary for me and kill of that treasured feeling of sucessfully having set up the weather in a battle, and sweetens the sight of the things triggered against a foe.
We can. For me, scenic comes dead last in a Combat heavy game, and I disagree with the notion that weather can't happen indoors. IRL, we have systems set up for that, micro climates exist unnaturely in those places, etc.. With Pokémon Moves being so 'magical', anything should be possible with them so long as it doesn't break any hard, mechanical rules in place for them. If you were adamant on 'no weather without set up/right conditions' , I'd probably not use weather at ALL in your game and leave the system to rot, since the more hassle that comes with using a Move/strategy, the less I want to utilize. In that scenario, neither of us wins, so either compromise happens, or we both deal with losing.
Yes, but Pokémon is also NOT our real world, no matter how much it parallels it. That, and this IS a game: abnormal and non natural stuff is a given, and easy Weather set up isn't even a blip on the Wierdness Scale.
That's your opinion, which I will have to disagree with. A-V. has an Ability that auto generates Hail no matter what, so it entirely circumvent normal rules/logical, and therefore isn't a 'good' , if we use you perspective. In my opinion, the sheer utility and usefulness of instant weather, any time, any where trumps complicated set up-pay off and feeling accomplished for it afterwards. After all, the more/sooner you can use Weather, the more benefit you get out of it, and the greater positive effect it will have. If you have to set it up but something happens to undermine the stragtegy/takes out the benefiting Pokémon, then you get nothing out of it, and you feel pretty crummy I imagine.
Again, this is my opinion, so you can disagree with it if you want. I just don't think you can convince me to adopt yours on this matter, sad as that is to say. I just like easy/useful/empowering, fun gameplay over natural, scenic/thematic gameplay THAT much.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650



