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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
Ah, now I see the reason for that varying philosophy: I'm not seeing the game as directly combat-heavy. Battles occur and are a vital part, but it's not everything as otherwise, we'd only battle and not go on quests? Ah, and none said that you should adopt my thinking, dear! D: Really not, I'm not expecting that, no worries. It's simple discussing and haring viewpoints...?

None forces you to use weather effects if you don't want to in a dreamed-up faaaaaar off in the future sandbox-like Game of mine, I could never expect myself doing so either. Depends heavily on the team build up I'd guess. Compromises can always be agreed from my side though.

I'm still playing around with/testing white Vulpix and her skill to cast hailstorms, I'd be suprised if she can do so indoors as well. Corebook DOES say a Pokemon with Snow Warning creates that weather at will, this sounds to me like like it'd work within an enclosed room to a degree - but not enough to create a hailstorm that strong to damage each Round?

Microclimates do exist indeed, good thought - but I struggle reason things with them. ._.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by PhantomUnderYourDesk - 07-20-2018, 04:53 PM

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