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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
Alright, @Spiritmon, here's a quick rundown on how Rollout works:

- Since you're using Defense Curl in the same Round, that adds +1 Dice to all its damage rolls
- Since it's successive actions, its Accuracy is calculated the same as moves like Fury Swipes.  Declare how many times you're using it, then apply the Action Penalties as you normally move
- Since it's Successive Actions, you also get to use all of Rollout's attacks before the next pokemon in the Initiative gets to go
- Since it's Rollout, the last hit in the chain also gets an additional +1 Damage Die (if it hits). You also cannot use it as a single action according to the book (if I'm interpretting that correctly). It has to be used 2-5 times if it's used.

If you want to Defense Curl and then Rollout twice, that's 3 actions in the Round.  Defense Curl has a -3 Action penalty, while the two Rollouts still have -4 and -5 Action penalties as normal. The only difference is you get to use all of the Rollouts before the next pokemon gets to move.

Since Golett is first in the initiative, and has a multi-hit Rock move that can hit that Butterfree for 2+ damage guaranteed with every hit, you might not even need Defense Curl to KO the butterfly before it can do anything nasty (or anything at all, really).
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 07-20-2018, 10:12 PM

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