07-23-2018, 09:23 AM
(This post was last modified: 07-23-2018, 09:30 AM by Dragonstrike.)
(07-23-2018, 08:07 AM)PhantomUnderYourDesk Wrote: Whoops. I've been 100% sure that an Expert Belt grants +1 autodamage as that's what made me instant-choose that one over a any other item in the list of the Relic Library, but it does indeed seem to grant +1 dice on the Damage Roll instead. ...Damn. But given that's what I'm already used to, it's more natural to me to grant outright more damage and Shiva as the only one not highly invested in battling does greatly benefit from it, could it please remain to grant autodamage instead of an additional dice?
To be fair, the wording of the text in the book isn't entirely clear. The graphics in it are mostly error free, though, so I tend to trust them a lot more than potential errors in the text. *stares at Shell Smash*
Personally, I'm not sure the Expert Belt should be buffed to always doing +1 damage. That'd be...really, really strong, and it wouldn't really accurately reflect what the item does in the games. Mystic Water and the other type enhancing items also have the same unclear text as the Expert Belt in the book.
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Pokerole Game 1: Skull Ruins
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Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


