07-23-2018, 03:53 PM
(07-23-2018, 03:10 PM)Spiritmon Wrote: "Well, lets begin then. Since eletric attacks will not work, lets see some physical strengh! Heabutt 3x Typhon! Hold your strengh if necessary buddy. Dont faint the Geodude!"
Heabutt Accuracy: Dex (4) + Fight (3) + Brawl (3) - Actions (3/4/5) = 7d6/6d6/5d6
Damage: Power (3) + STR (3) - NE (1) = 6d6-1
Effect: D3 to flinch.
Geodude starts things off with a Thunderpunch! But it can't hurt Typhon at all.
Headbutt 1
(1)(4)(4)(5)(4)(5)(6) Critical
(4)(1)(2)(6)(5) Geodude takes 2 dmg 4/6hp -1 pain
Flinch: (1)(5)(3)
Geodude switches to Rollout!
Rollout 2
(5)(2)
(6) Typhon takes 1 dmg.
Headbutt 2
(5)(1)(4)(5)(2)(1)
(6)(6)(2) Geodude takes 1 dmg 3/6hp -2 pain
Headbutt 3
(5)(4)(1)(2)(1)
(6)(2)(1) No damage
Flinch: (6)(3)(2)
Geodude shrugs. He can't compete with Typhon.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



Spoiler