07-24-2018, 04:55 PM
(This post was last modified: 07-24-2018, 05:03 PM by Dragonstrike.)
(07-24-2018, 04:53 PM)Lord Windos Wrote: Ick! That is downright nasty, mate! With Electro Ball and THAT Move, why do you need Thunder again? Seems like the electro arachnid is already strong enough, tbh...
Because no CE Galvantula is complete without Thunder!! Mwahahaha!!
*ahem*
But yeah, anything Grid learns from this point on is mostly just bonuses. His Dex lowering shenanigans and moves that benefit from his Ability are easily his strongest features, and there's very little else in his movepool that complements either. (though Agility combined with Sticky Web/String Shot/Electroweb/Thunder Wave would work wonders with Electro Ball, since he'd always have a way to make the move 5-6 Power with enough setup, even against blazingly fast opponents, assuming he doesn't get Dex debuffed himself)
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


