07-30-2018, 05:11 PM
(07-30-2018, 04:32 PM)Spiritmon Wrote:Heart once again make a respect bow to Zamboni. "Thank you everyone. Also thank you Zamboni for the chance of battle. Also, if you dont mind, there is something I must discuss with you. Something who is...urgent of your attention. If you dont mind of course."(07-29-2018, 06:47 PM)Iron Wrote:(07-29-2018, 02:20 PM)Spiritmon Wrote:Heart have returned Gustav. "You did a great out there my friend. Rest well my friend." With that Heart returned his vivid cannon. He feel pretty confident with this battle. But he did not let his guard down. After all, you should understimated a Gym Leader. They always have a Plan B in their hands. "I agree my friend. I think this battle is far from over. Caesar! Come to me hold friend!" With that say, Heart bring his poison bunny. "I have something cool to show you Zamboni. Something you will not believe." With that say Heart bring his order. "Caesar! Use Double Kick! Two times!"(07-29-2018, 02:07 PM)Iron Wrote:(07-29-2018, 11:53 AM)Spiritmon Wrote: Heart whistled when he see the Anderind entering the field. "Wow. Now thats a surprise. Anderind. Ice/Ground if I recall. Thats a nice and powerfull offencive combination. A powerfull pokemon to someone who have a Ice team. Nice catch I must say." Heart then decided to call a change. "Unfortanely Iron, I think you will need to return for now. Thats a nasty combination for you." Heart return Alola Geodude and have bring Gustav! "I have imagined you would bring some type of pokemon to counter the types weakness of the Ice-type, so I have bring a pokemon who dont have such thing. In pokemon battles its always important to be at least one or two steps ahead of the foe."
With that say Heart bring his orders. "Alright Gustav! Lets hit hard that foe! First use Swords Dance to increase your might Cannon! Then use Water Pulse 3x! Focus in your water power!"
Swords Dance Accuracy: Dex (4) + Fight (4) + Perform (0) - Actions (4) = 4d6 (Using Will point to make sure Swords Dance will work)
Effect: Increase +2 STR to the user.
Water Pulse Accuracy: Dex (4) + Fight (4) + Canalize (3) - Actions (5/6/7) = 6d6/5d6/4d6
Damage: Power (2) + STR (3) + STAB (1) + SD (2) + SE (1) = 8d6+1
Effect: D3 chance to confuse the foe.
Regardless of the initiative, orders will stay the same.
Anderind: (2) +6 = 8
Gustav: (1) + 7 = 8
Gym Leader Zamboni vs Heart Round 2
Anderind splits the ice, spilling water everywhere and summoning the ground beneath the ice!
Earthquake 1
(6)(4)(6)(2)(3)
(4)(1)(3)(6)(4) Gustav takes 3 dmg. 5/8hp -1 pain.
Gustav is swamped in it. Anderind just goes surfing over the erupted battlefield.
Swords Dance 1
(4)(4)(2) + (6*)
+2 Str for Gustav
Earthquake 2
(3)(3)(5)(4)
(6)(3)(3)(2)(4)
Gustav takes 2 dmg 3/8hp -2 pain
Water Pulse 2
(3)(2)(6)(5)
(2)(3)(2)(6)(6) Anderind takes 3 dmg 5/8hp -1 pain.
Conf: (3)(4)(6) Anderind became confused!
Water Pulse 3/b]
(2)(5)(2)
(6)(6)(3)(5)(1) [b]Anderind takes 4 dmg 1/8hp -3 pain
Water Pulse 4
(5)(6)
(6)(4)(6)(4)(3) Anderind faints! The bear is washed away. Zamboni recalls him. "I'm going to have to do a lot of cleanup before you get your victory lap, Heart! Hey, that's fine, more power to you! Therefore, come on out, Rotom!"
The Ghost Pokemon appears, inhabiting a freezer!
[/b]
Double Kick Accuracy: Dex (4) + Fight (4) + Brawl (3) - Actions (4/5/6/7) = 7d6/6d6/5d6/4d6
Damage: Power (2) + STR (3) + SE (1) = 5d6+1
Effect: Double Action
Gym Leader Zamboni vs Heart Round 3
Caesar: (5) + 7 = 12
Frost Rotom: (5) + 6 = 11
Rotom fixes the arena, then turns to blast Caesar with cold power!
Inside his industrial ice-smoothing machine, Rotom is vulnerable to fighting attacks!
Double Kick 1 & 2
(5)(2)(4)(4)(4)(2)(4) Critical hit
(6)(2)(5)(3)(6)(2)
(6)(1)(6)(1) Rotom takes 2 dmg
(4)(1) Rotom takes 2 dmg 3/7hp -2 pain.
Rotom ignores his pain penalization!
Blizzard
(6)(2)(1)(4)(5)
(6)(2)(4)(3)(3) Caesar takes 2 dmg
Freeze: (6) Caesar was frozen solid!
Caesar is raging within the ice, kicking at it some more! He bursts from the ice and delivers one more kick to Rotom.
Double Kick 3 & 4
(3)(6)(5)(2)
(3)(4)(5) - 1 hit
(4)(6) Rotom takes 3 dmg and faints!
"Three rounds, three outs! That's how you know you're up against a strong trainer! Congratulations, Heart!!"
Heart earns $400. Each of Heart's Pokemon gain 6Xp. Heart gains 9Xp.
"And here is the Glass Badge - holographic and speedy and slippery like ice!" This badge increases Dex by 0.5 - you'll need Tanuki's badge to gain the full benefit.
"I don't know if you know this or not, but victorious challengers earn a victory lap!" Skates rise up out of the arena, which was freshly paved by Rotom. "Let's have some applause for Heart as he takes a well-earned victory lap. He's moving on to the big leagues, I hope!"
"Sure, champ. Come to my office in ten minutes, eh?"
He's waiting when you get there.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



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