07-31-2018, 11:07 PM
(This post was last modified: 07-31-2018, 11:08 PM by Dragonstrike.)
"...I am @$#% tired of facing huge swarms of enemies. Frosslad, freeze them. Geigeroach, better get to work before..."
...Reiner stops mid sentence as he feels that spike of raw, depressingly negative and spiteful emotion...
"....gaaaahhh...you have got...to be...@$#% kidding...what the...hell just...happened to that...Crobat? Oof...you two...deal with it...quickly! That's going to...be a problem...if we don't..."
Reiner punches the key stone in his mega ring to summon forth Mega Frosslad in an icy blue, rainbow filled light! Now he's second in the initiative, just after NCB!
Powder Snow x4 (hitting NCA, NCB, NGA, and a NZA first is the plan here! Follow up targets are NGB, followed by the Zubats)
Acc: 5* + 5 + 3 - 4/5/6/7 = 9/8/7/6 D6
Dmg: 4* + 2 + STAB + QE* = 7 D6 base + 2* damage
Effect: Freeze (1)
Note: Frosslad has accumulated 5% Rads by the end of the searching in the initial room.
Frozen bats can likely be ignored unless they manage to defrost themselves. Once NCB goes down, Frosslad will focus on NCA with Return before using Powder Snow again.
Return on NCA
Acc: 12* - 5/6/7 = 7/6/5 D6
Dmg: 4* + 6* + STAB + QE* - 5 = 6 D6 + 2 Damage
Note: It'd be very much appreciated if Arial's pokemon were to hit NCA before moving on to the Golbat/Zubat
Geigeroach needs to focus on reducing as much damage as possible in a short amount of time, or everyone is in for a real bruising. Which means Wide Guard is the initial order! ...twice! Geigeroach's third action is a Reflect or Light Screen, depending on if physical or special attacks seem to be a greater danger.
Wide Guard x2
Acc: 12 - 3/4 (- 2 Spamming) = 9/6 D6
Eff: +3 Priority, -4 damage dice from all incoming damaging moves until the next set of attacks!
Reflect/Light Screen (Geigeroach gets to choose which one she thinks will be more helpful)
Acc: 12 - 5 = 7 D6
Effect: -2 damage from physical/special attacks for 6 Rounds!
Reiner's second free trainer action is to prep a Super Potion for one of his pokemon should they take enough damage to warrant using one. As for his third and fourth actions...
NCA is gonna be in for a bad time whenever Reiner's turn comes around.
Lethal Mamudo Eclipse Shot
Acc: 4 + 5 + 2 - 5/6/7 (depending on if he's used that Super Potion or not yet) = 6/5/4 D6
Dmg: 4 + 6 + SE - 2* (half defense ignored) = 8 D6 + 1 damage
Note: not using the Never Miss effect this time. Too risky.
Note 2: If NCA is out of the battle, Reiner will stop shooting and instead prep a Potion for himself
Overall Goal: Defeat NCB first with moves (while attacking as many targets as possible to deal additional chip damage/freeze them), then NCA (with Reiner focusing on it instead of NCB), then deal with what's leftover. Geigeroach uses Wide Guard to reduce damage pools so the Crobat and their cronies don't absolutely muder us while we try to take them out quickly.
Is that clear? I hope it is...and I really hope beating those Crobat first makes this a lot easier...
...Reiner stops mid sentence as he feels that spike of raw, depressingly negative and spiteful emotion...
"....gaaaahhh...you have got...to be...@$#% kidding...what the...hell just...happened to that...Crobat? Oof...you two...deal with it...quickly! That's going to...be a problem...if we don't..."
Reiner punches the key stone in his mega ring to summon forth Mega Frosslad in an icy blue, rainbow filled light! Now he's second in the initiative, just after NCB!
Powder Snow x4 (hitting NCA, NCB, NGA, and a NZA first is the plan here! Follow up targets are NGB, followed by the Zubats)
Acc: 5* + 5 + 3 - 4/5/6/7 = 9/8/7/6 D6
Dmg: 4* + 2 + STAB + QE* = 7 D6 base + 2* damage
Effect: Freeze (1)
Note: Frosslad has accumulated 5% Rads by the end of the searching in the initial room.
Frozen bats can likely be ignored unless they manage to defrost themselves. Once NCB goes down, Frosslad will focus on NCA with Return before using Powder Snow again.
Return on NCA
Acc: 12* - 5/6/7 = 7/6/5 D6
Dmg: 4* + 6* + STAB + QE* - 5 = 6 D6 + 2 Damage
Note: It'd be very much appreciated if Arial's pokemon were to hit NCA before moving on to the Golbat/Zubat
Geigeroach needs to focus on reducing as much damage as possible in a short amount of time, or everyone is in for a real bruising. Which means Wide Guard is the initial order! ...twice! Geigeroach's third action is a Reflect or Light Screen, depending on if physical or special attacks seem to be a greater danger.
Wide Guard x2
Acc: 12 - 3/4 (- 2 Spamming) = 9/6 D6
Eff: +3 Priority, -4 damage dice from all incoming damaging moves until the next set of attacks!
Reflect/Light Screen (Geigeroach gets to choose which one she thinks will be more helpful)
Acc: 12 - 5 = 7 D6
Effect: -2 damage from physical/special attacks for 6 Rounds!
Reiner's second free trainer action is to prep a Super Potion for one of his pokemon should they take enough damage to warrant using one. As for his third and fourth actions...
NCA is gonna be in for a bad time whenever Reiner's turn comes around.
Lethal Mamudo Eclipse Shot
Acc: 4 + 5 + 2 - 5/6/7 (depending on if he's used that Super Potion or not yet) = 6/5/4 D6
Dmg: 4 + 6 + SE - 2* (half defense ignored) = 8 D6 + 1 damage
Note: not using the Never Miss effect this time. Too risky.
Note 2: If NCA is out of the battle, Reiner will stop shooting and instead prep a Potion for himself
Overall Goal: Defeat NCB first with moves (while attacking as many targets as possible to deal additional chip damage/freeze them), then NCA (with Reiner focusing on it instead of NCB), then deal with what's leftover. Geigeroach uses Wide Guard to reduce damage pools so the Crobat and their cronies don't absolutely muder us while we try to take them out quickly.
Is that clear? I hope it is...and I really hope beating those Crobat first makes this a lot easier...
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


