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[Game] Lord Windos' PokeRole Adventure: Celadon City Vandel
Nuclear Research Facility East Wing

As the party continues along the corridor it continuously narrows, to the point that it quickly becomes crowded with all the persons/Pokemons pressing against each other uncomfortably. From this point onwards, each Trainer can only have one of their Pokémon out without overcrowding the hallways their end, and without risking the chance to start hitting each other if a battle crops up. Lindworm's Dragonair and any Large Pokemon in particular suffers a - 1 DEX penalty while out , since its harder for them to maneuver in such cramp confines.

Eventually the hallway you follow sharply bends straight upward, leading to another long, narrow hallway, with several rooms interspersed along its length. 


Additionally, their were a few corpses of humans and Pokémon alike, but these were so mangled and chewed up that they were only barely recognizable. Finding anything useful on them would be difficult (Not to mention disgusting), but not impossible. 

Encounters/Events:

Corpses
Time: Micro Encounter
Rewards: Same system as last time, but its modded so that only 1/2 Successes will count towards finding Items, and Poke amount will be determined by rolling the combined results of 2D20 and 1D10 * $100.

Small Lab #1
Time: Micro Encounter
Rewards: 4 Random Non Rare/Key Card and Non Bad Items (1 and 6 Results don't count on the Dice Rolls), Random Amt of Poke ($200*3D8)
Notes: Plaque above the doorway it indicates this lab is dedicated to 'Minor Pokémon and Human Nutritional Research', and it takes a LV1 Keycard. There are also scratches and claw marks on the doorway itself.....
'Small' /Cluttered enough that only up to Two Trainer and Two Pokémon can operate safely in there. Large Pokémon suffer the same penalties as in the hallway.


Small Lab #2
Time: Micro Encounter
Rewards: 2 Random Items, $1500 Poke, Information
Note: Plaque above the doorway indicates this lab is dedicated to 'Minor Pokémon and Human Biological Research', and it takes a LV1 Keycard. No signs of Nuclear Pokémon intrusions.
 'Small' /Cluttered enough that only up to Two Trainer and Two Pokémon can operate safely in there. Large Pokémon suffer the same penalties as in the hallway.

Cafeteria
Time: Macro Encounter
Rewards: 10 Semi Random Medical Items (Half Good Berries/Healthy HP Recovering Food, half Good Medical Items), $12000 Poke lump sum (Divided up between party members)
Note: Has two entrances...each one showing copious signs of the brutal, mindless savagery of Corrupted Nucmon. One is forced wide open, with.....quite a mess surrounding it, while the other was still closed but bore severe damage in the form of deep gouges and dents. The smell of dried blood and gore is thick, and everyone could hear the quiet growls + hustle and bustle of many beasts coming from within...

Note 2: Going through the 'Opened' Entrance will automatically trigger a confrontation with whatever and how many Nucmons are in there, but everyone gets a pre-emptive strike against them all. Either that, or use the entrance as a bottleneck to stage a staggered assault. 

Going through the Closed Entrance, however, automatically puts anyone into Stealth Mode and to scout out what's in their, but you have to recall your Pokémon to squeeze through the tiny entrance/not cause a commotion. You can then perform an Ambush to summon your Pokémon freely (Or try to). Its also possible to try and sneakily obtain some Items/Poke this method without Fighting, but it will only be a fraction of the total amount and their is always a chance to fail and Alert some/all of the CNP in there.

Both option are mutually exclusive to each Player and NPC, but the Cafeteria is large/open enough to field Three Pokémon for each Trainer (Mostly only relevant for Reiner).

The hallway continues far past these rooms, until it turns towards the left. Nothing can be seen or heard along the way (IE: No Ambushes)besides what appears to be an Electronic Sliding Door at the very end/turn, like the one that bars access to the Clinic. However, its far enough away that it requires a Player/NPC to ignore the Encounters present in order to check it out first, since its part of the next batch of Encounters for the next section of the NRF.

Nothing is preventing you from ignoring all Encounter present here and going forward to save on time, or doubling back to investigate the Left Hallway.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - by Lord Windos - 08-02-2018, 06:09 PM

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