08-29-2018, 12:48 PM
(This post was last modified: 08-29-2018, 12:57 PM by Dragonstrike.)
"Ray, blind them, then start smashing that dino! Grid, fast and furious! We need to knock that dog and dinosaur down a peg!"
Grid's Orders:
Fury Cutter x5! (Targets Manectric Ditto first, then Tyrantrum if Ditto faints)
Acc: 12 - 1 + 2 - 5/6/7/8/9 = 8/7/6/5/4 D6
Damage: 1 + 4 + STAB + IP = 7 D6 base
Effect: Successive actions
Ray's Orders:
FLASH 1 (Targeting Manectric, Tyrantrum, and a bunch of the Unown)
Acc: 12 base - 4 actions = 8 D6
Effect: Blinds all hit by the full force of the move for 1 Round. Inflicts a persisting -3 Accuracy penalty
Note: Might separate some of the Unown from the stream when they're dazed by the bright light
Note 2: Might be really hard for Manectric Ditto and Tyrantrum to target specific characters while blinded.
ROCK SMASH 2, 3, and 4 (targeting Tyrantrum)
Acc: 12 base - 5/6/7 Actions = 7/6/5
Damage: 4 Power + 4 Str + SE = 8 D6 base + 1 Damage
Effect: -1 Defense (5)
If Tyrantrum faints and Ray still has actions remaining, he'll use Power Gem instead on some of the Unown. Base Acc is 12, Base Damage pool is 8.
And if any Unown faint in the chaos, Nathan will chuck some standard Pokeballs to try and capture them, regardless of what letter/symbol they are! Seal Strength: 2
Grid's Orders:
Fury Cutter x5! (Targets Manectric Ditto first, then Tyrantrum if Ditto faints)
Acc: 12 - 1 + 2 - 5/6/7/8/9 = 8/7/6/5/4 D6
Damage: 1 + 4 + STAB + IP = 7 D6 base
Effect: Successive actions
Ray's Orders:
FLASH 1 (Targeting Manectric, Tyrantrum, and a bunch of the Unown)
Acc: 12 base - 4 actions = 8 D6
Effect: Blinds all hit by the full force of the move for 1 Round. Inflicts a persisting -3 Accuracy penalty
Note: Might separate some of the Unown from the stream when they're dazed by the bright light
Note 2: Might be really hard for Manectric Ditto and Tyrantrum to target specific characters while blinded.
ROCK SMASH 2, 3, and 4 (targeting Tyrantrum)
Acc: 12 base - 5/6/7 Actions = 7/6/5
Damage: 4 Power + 4 Str + SE = 8 D6 base + 1 Damage
Effect: -1 Defense (5)
If Tyrantrum faints and Ray still has actions remaining, he'll use Power Gem instead on some of the Unown. Base Acc is 12, Base Damage pool is 8.
And if any Unown faint in the chaos, Nathan will chuck some standard Pokeballs to try and capture them, regardless of what letter/symbol they are! Seal Strength: 2
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


