09-09-2018, 08:38 PM
(This battle deserve a music theme since we reach the final! Here: Pokemon Music: Ash-Greninja Theme)
"Its time like this Caesar was a Nidoking and have know Ice Punch....Okay Caesar. Time to bring the pain. Rock Smash! Then Double Kick and Poison Sting!!!"
Rock Smash Accuracy: Dex (4) + Fight (4) + Brawl (3) - Pain (2) - Actions (4) = 5D6
Damage: Power (4) + STR (3) = 7D6
Effect: D5 to reduce foe strengh.
Double Kick Accuracy: Dex (4) + Fight (4) + Brawl (3) - Pain (2) - Actions (5/6) = 4D6/3D6
Damage: Power (2) + STR (3) = 5D6
Effect: Double Action
Poison Sting Accuracy: Dex (4) + Fight (4) + Channel (3) - Pain (2) - Actions (7) = 2D6
Damage: Power (1) + STR (3) + STAB (1) + Poison Barb (1) = 6D6
Effect: 3D6 to poison the target.
"Its time like this Caesar was a Nidoking and have know Ice Punch....Okay Caesar. Time to bring the pain. Rock Smash! Then Double Kick and Poison Sting!!!"
Rock Smash Accuracy: Dex (4) + Fight (4) + Brawl (3) - Pain (2) - Actions (4) = 5D6
Damage: Power (4) + STR (3) = 7D6
Effect: D5 to reduce foe strengh.
Double Kick Accuracy: Dex (4) + Fight (4) + Brawl (3) - Pain (2) - Actions (5/6) = 4D6/3D6
Damage: Power (2) + STR (3) = 5D6
Effect: Double Action
Poison Sting Accuracy: Dex (4) + Fight (4) + Channel (3) - Pain (2) - Actions (7) = 2D6
Damage: Power (1) + STR (3) + STAB (1) + Poison Barb (1) = 6D6
Effect: 3D6 to poison the target.
Kogeki currently ability to active in battles: Anticipation.


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