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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(09-13-2018, 03:11 PM)Lord Windos Wrote:
(09-13-2018, 03:02 PM)Iron Wrote: Shiva's goals are less battle-oriented than Windos', so there's that to consider too! I'm always trying to think of ways to give a greater number of meaningful non-battle choices and challenges.

Hmm...fair enough point mate. I appreciate your willingness to make a diverse enough campaign too, even if I lean more towards enjoying combat/Pokemon related challenges. Variety is the spice of life, as we all know, so I'm always willing to give new idea a chance!

Except almost anything to do with Legendaries/Overly Plot Deviced Encounters (At least, not until we have more ways to disarm them other than 'Puzzle Solution or Run Away + Getting Badly Maimed Regardless). Those I could happily do without!

Understandable! The good thing about the diverse campaign is that you only have to wait and something different will come along soon enough.
I do think as the party grows in power, they should earn more tools to deal with Legendaries - just like any other problem they face.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Iron - 09-13-2018, 03:15 PM

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