09-15-2018, 07:15 PM
(This post was last modified: 09-15-2018, 07:17 PM by Lord Windos.)
(09-15-2018, 06:15 PM)Iron Wrote:
"Ah....its Sanaa Ismat, sir. *Looks slightly abash* Sorry about that. *Now looks somewhat perplexed....before shrugging* Maybe, maybe not. Done many Contest back home, so you may have heard of me from them. You also know me now, but not well *He says this part innocently/non-jokingly*. Other than that, I can not say why I am.....famaliar to you, sir."
%Flashforward!%
Okay, Coil has a 9D6 Accuracy thanks to Terra now having 3 Intimidate, so I'll dedicate 4 Dice to it in its own round (5D6 Action Roll). Hidden Power Rock is a Multi-hit Move, so only 3 Dice from each will be removed, or 6/5D6 Dice for the Action Rolls for each and 6 Total Dice to Preform. Twister will have 6 Dice dedicated to Preform, leaving it with 4D6 Action Roll. Finally, Disarming Voice will have an Action Roll of 1 or 2D6 Dice (Since its Always Accurate, and never Miss!), with 6-7 of its Accuracy Dice (Normal roll for it is DEX + Fight + Allure = 7D6 Dice) being dedicated to Perform, depending on whether or not Coil buff procs. That should be all!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


Spoiler