Electabuzz Pack Round 2
Primal Bulbasaur's stony petals open to reveal his pink geode heart in all its dazzling glory!
Flash 1
(5)(5)(1)(6)(1)(1) (4)(1)
-3 accuracy for all the Electabuzz!
The Pack all expend action 1 to rub at their eyes, grumbling in gravelly apelike voices. This is not a flinch nor a status. It's more like the process of removing Knockdown.
The Electabuzz are now unblinded. They've also closed the distance to Shuppet and Slugma.
Cosmic Power 1
(3)(1)(3)(5)(2)(5) (4)
+1 Defense for Gargryph. The gargoyle spreads its wings and absorbs warm energy from space!
Phantom Force 1
(5)(3)(3)(2)(3)(3) (4)
7d6-4 vit = 3d6
(1)(4)(3) Electabuzz A takes 1 dmg 7/8hp
Static: (4)(5)(2)
Confusion 1
(2)(6)(6)(6)(4)(3) (6)(5) critical hit. One of the apes is lifted up and slammed down. His eyes go crosseyed.
(3)(3)(1)(5)(6)(2) Electabuzz B takes 2 dmg 6/8hp -1 pain
CD: (6) Electabuzz B became confused
Ominous Wind 1
(4)(6)(5)(5)(6)(4) (3) Critical hit.
(5)(1)(2)(2) Electabuzz C takes 1 dmg
CD: (6) +1 every stat for Shuppet!
Flame Burst 1
(3)(2)(5)(2)(2)(2) (4)(3)(6)
(5)(1)(3) Electabuzz C takes 1 dmg 6/8hp -1 pain
(6) Electabuzz B takes 1 dmg 5/8hp -1 pain
(3)
Geodude has disappeared under Terra's watch, at the same time Viktor disappeared! A few seconds later, though, some mud churns and the center Electabuzz is pulled partway into the earth by two mighty rocky fists!
Dig 1
(6)(2)(3)(5)(4)(2)
(5)(5)(2) Electabuzz C takes 3 dmg 3/8hp -2 pain
CD: (1)(2)(3) The static grounds on Geodude.
Power Gem 1
(6)(4)(4)(6)(5)(2) Critical hit.
(5)(6)(1)(4)(2)(3) Electabuzz A takes 3 dmg 4/8hp -2 pain
The first two Electabuzz climb the nearby shade trees and raise fists to the sky, and lightning bolts lance down out of a warm sky to strike their fists! The trees crackle and burst into flames as scars trace their way from crown to earth. Then their collected energy snaps out at the nearest Pokemon.
Viktor narrows his eyes at the harming of trees.
Thunderbolt 2A on Viktor
5 Dex + 4 Fight + 4 canalize -4th action -2 pain -3 acc = 4d6
(6)(6)(2)(5)
5 Str + 3 power +1 stab-4 vit = 5d6-1
(2)(5)(4) (5)(2) Viktor takes 2 dmg -1 pain
CD: (2)
Insight check for confusion: (6) pass. That was a relatively complex action.
Thunderbolt 2B on Hilda
(5)(5)(3)(6)(3)
(6)(5)(3)(3) Hilda takes 2 dmg -1 pain
CD: (1)
The next two Electabuzz hurl motes of zipping energy at Slugma and Shuppet.
Electro Ball 2C
(4)(2)(3)(2)(2)
5 Str + 2 power +1 stab +1 dex +1 Umbrella -5 vit = 5d6
(4)(4)(6)(1)(3) Slugma takes 3 dmg 3/8hp -2 pain
Electro Ball 2D
(6)(4)(4)(3)(1)(1)
(2)(5)(1) Shuppet takes 1 dmg 7/8hp
The final Electabuzz is intercepted by Gallade, setting blades against the long iron pipe. In Electabuzz's hands, it crackles with power. He wields it in the middle, spinning it around and trying to swat Gallade with both ends.
Dual Chop 2 & 3 E
(3)(3)(2)(4)(5) Hit
(1)(5)(1)(4) Barely hit.
5 Str + 2 power -3 vit = 4d6
(3)(3)(1)(5)
(4)(4)(3)(5) Gallade takes 4 total damage 4/8hp -2 pain
Substitute 2
(4)(3)(2)(3)(2)
Gargryph takes 2 dmg and hides behind a Substitute
Ingrain 2
(4)(1)(3)(5)
Viktor plants his roots, joining in communication with the burning tree to try to strengthen it or draw strength to defend it.
Gallade strikes back at the Electabuzz closing with him. He feints with his blades and strikes with his mind.
Confusion 2
(3)(1)(4)(6)(6)
(5)(2)(3)(1) Electabuzz E takes 1 dmg
CD: (3)
Screech 2 on Electabuzz C
(2)(2)(1)(4)(2)
-2 defense for Electabuzz C
Rock Slide 2
(2)(2)(5)(2)(5)
(5)(5), (1)(6) All Electabuzz take 2 dmg, except Electabuzz C takes 3 dmg and faints.
Flinch: (5)(3)(4)
Geodude digs again.
Power Gem 3
(1)(1)(4)(6)(1)(2)
(4)(3)(1)(4) Electabuzz A takes 2 dmg[ 2/8hp -2 pain
Another Electabuzz gangs up on Gallade.
Thunder Punch 3A
(1)(3)(5)
(2)(2)(3)(5)(4)(6) Gallade takes 3 dmg 1/8hp -3 pain
CD: (5)
Insight: (3)
Electro Ball 3B
(1)(1)(6) Miss. Electabuzz hurts himself in his confusion and falls out of the tree!
Electabuzz is the same speed as himself.
(6)(5)(6)(1) -1 Electabuzz B takes 2 dmg 3/8hp -2 pain.
Electabuzz D snaps his stick in half, a show of intimidation. Then he flexes his arms and sends a Discharge in all directions, not caring that he's striking his own allies. (Terra, Shiva, and Dizzy are safely off the battlefield).
Discharge 3D
(6)(5)(4)(3)
5 Str + 3 power +1 stab = 9d6 base
(4)(6)(2) (4) (1) (6)
Gallade takes 4 dmg and faints.
Ray takes 4 dmg 2/6hp
Electabuzz A, B, and E take 2 dmg. A faints. 1/8hp -3 pain, 5/8hp -1 pain.
The Substitute takes damage for Gargryph and shatters.
Viktor takes 2 dmg 4/8hp -2 pain
Shuppet takes 2 dmg 4/8hp -2 pain
Slugma takes 3 dmg and faints.
Ancient Power 3
(5)(4)(5)
(6)(4) Electabuzz B takes 2 dmg and faints.
CD: (5)
Horn Leech 3
(6)(3)(3)
(3)(5)(5) Electabuzz E takes 2 dmg 3/8hp -2 pain
Static: (5)(6)(2) Viktor was paralyzed. But he healed 1 hp so 5/8hp.
Ominous Wind 3
(4)(4)(2)(3)
(6)(3)(4) Electabuzz E takes 1 dmg 1/8hp -3 pain.
CD: (4)
Electabuzz E turns to flee! But he trips on a tunnel that wasn't there a moment ago.
Dig 3
(1)(2)(4)
(3)(3)(5) Electabuzz E faints.
Gargryph rebuilds. No more pain!
Power Gem 4[/b]
(4)(2)
(4)(4)(3)(3) Electabuzz D takes 2 dmg 4/8hp -2 pain
Electabuzz are out of actions
Ancient Power 4
(2)(2)(4)
(6)(1) Electabuzz D takes 1 dmg 3/8hp
CD: (4)
Horn Leech 4
(1)(4)(4)
(4)(5)(2) Electabuzz D takes 2 dmg
Viktor heals 1, 6/8hp.
Ominous Wind 4
(4)(4)(6)
(2)(6)(1) [b]The final Electabuzz faints.
Viktor heals 2hp before the adrenaline wears off, he's now at full health.
Gargryph also rebuilds.
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Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



