09-28-2018, 07:42 PM
(This post was last modified: 09-29-2018, 12:53 AM by Dragonstrike.)
Calam rushes forward to slam that Rhyhorn with an Iron Tail! Followed by a Knockdown to offset it, and finally another Iron Tail!
Starmie, meanwhile, uses Hydro Pump twice, followed by a Bubble Beam! (Both boosted by the Mystic Water)
Nathan, meanwhile preps 2 pokeballs of his own to throw: 1 Pokeball first, then 1 Great Ball. Since he sees Heart prepping some too and doesn't want it as much as Heart, he'll let Heart throw his first. If Rhyhorn is KOed and there's no immediate danger from Rhyhorn, Nathan won't throw any pokeballs he hasn't thrown yet. Plan is to throw all pokeballs before Rhyhorn can act in each set of actions.
Iron Tail 1 and 3
Acc: 13* - 3 - 3/5 - 1 exhaustion? = 6/4 D6
Dmg: 4 + 4 + SE = 8 D6 base + 1
Eff: -1 Def (3)
Knockdown 2
Acc: 13* - 4 - 1? = 8 D6
Dmg: 0 + 4 = 4 D6 base
Eff: -1 Acc for Rhyhorn if it doesn't expend an action to get back up!
Note: Calam crits with only 4 successes.
Hydro Pump 1 and 2
Acc: 12 - 2 - 3/4 - 1? = 6/5 D6
Dmg: 5 + 4 + STAB + MW + QE = 11 d6 base + 2 dmg
Bubble Beam 3
Acc: 12 - 5 - 1? = 6 D6
Dmg: 9 D6 base + 2 dmg
Eff: -1 Dex (1)
Was that all clear?
(Not sure if the exhaustion would logically apply to Calam and Starmie since they haven't been traveling all day, tbh. But if you want to apply it since Nathan's definitely slowing down, that's fine)
Starmie, meanwhile, uses Hydro Pump twice, followed by a Bubble Beam! (Both boosted by the Mystic Water)
Nathan, meanwhile preps 2 pokeballs of his own to throw: 1 Pokeball first, then 1 Great Ball. Since he sees Heart prepping some too and doesn't want it as much as Heart, he'll let Heart throw his first. If Rhyhorn is KOed and there's no immediate danger from Rhyhorn, Nathan won't throw any pokeballs he hasn't thrown yet. Plan is to throw all pokeballs before Rhyhorn can act in each set of actions.
Iron Tail 1 and 3
Acc: 13* - 3 - 3/5 - 1 exhaustion? = 6/4 D6
Dmg: 4 + 4 + SE = 8 D6 base + 1
Eff: -1 Def (3)
Knockdown 2
Acc: 13* - 4 - 1? = 8 D6
Dmg: 0 + 4 = 4 D6 base
Eff: -1 Acc for Rhyhorn if it doesn't expend an action to get back up!
Note: Calam crits with only 4 successes.
Hydro Pump 1 and 2
Acc: 12 - 2 - 3/4 - 1? = 6/5 D6
Dmg: 5 + 4 + STAB + MW + QE = 11 d6 base + 2 dmg
Bubble Beam 3
Acc: 12 - 5 - 1? = 6 D6
Dmg: 9 D6 base + 2 dmg
Eff: -1 Dex (1)
Was that all clear?
(Not sure if the exhaustion would logically apply to Calam and Starmie since they haven't been traveling all day, tbh. But if you want to apply it since Nathan's definitely slowing down, that's fine)
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


