10-04-2018, 03:19 PM
(10-04-2018, 11:03 AM)Lord Windos Wrote: ...or because stance change would work...oddly in his version of the game.
Stance Change is fundamentally flawed in base Pokerole anyways because of how Vitality is tied to a pokemon's maximum HP. According to Shield form's stats, it has 13 HP. But according to the Blade form's stats, it would have 9. So how do you determine what an Aegislash's maximum HP is? Does it flip flop between the two? That makes absolutely no sense whatsoever and always requires GM discretion so long as Vitality is tied to HP as well as Defense. It's easily the most notable flaw with that stat.
Until an Aegislash appears in this campaign, though, that question doesn't really need to be answered.
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


