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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
A note concerning Belly Drum: just like Curse, its 'recoil' is based on the pokemon's max HP, not current.


Side note: I honestly find how Belly Drum and Curse handle their recoil differently a little weird.  I mean, I kinda get why Belly Drum has a much steeper penalty since its effect is potentially more rewarding, but at the same time, odds are you won't be KOing your opponent before they KO you unless you're incredibly bulky and they aren't...
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 10-13-2018, 08:31 PM

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