10-23-2018, 01:00 PM
(10-23-2018, 12:40 PM)Iron Wrote:(10-23-2018, 10:14 AM)Mikaruge108 Wrote:(10-23-2018, 10:12 AM)Iron Wrote:let's go with waking up @ the same time.(10-23-2018, 10:09 AM)Mikaruge108 Wrote:(10-23-2018, 09:43 AM)Iron Wrote:(gonna let the insight rolls do their thing)Magcargo Round 1
Yawn 1 on Magcargo
(1)(1)(6)(4)(4)(2) (6)(5)
Magcargo became drowsy!
The Yawn is contagious. Magcargo yawns too.
Yawn 1 on Hida.
(4)(1)(1)(6)(2)(4)
Hida became drowsy!
Smog 2
(5)(2)(2)(3)
(2) No damage
CD: (5)(4)(5)(2)
Magcargo sends tendrils of magma into the earth and awakens the spirit of the stones making up the volcano. They spring to life long enough to surround Hida, smacking him on the edge. This is a held back attack because he could have driven those stones right into Hida's body.
Ancient Power 2
(5)(5)(3)(4)(3)
(6)(1)(3) + 1 = 2 /2 = 1 dmg
Hida takes 1 dmg 7/8hp
CD: (6) +1 to all Magcargo's stats!
Rock Slide 3
(6)(5)(6)(1)(2)
(2) No damage.
CD: (3)(3)(4) Magcargo doesn't flinch, but he's yawning a lot. He crashes to the ground, and the ancient stones break off and slide down on Hida.
Rock Slide 3
(4)(3)(5)(3)
(5)(6)(1)(6) +1
Hida takes 2 dmg 5/8hp -1 pain
CD: (5)(4)(3)
Round 2
Both Pokemon fall asleep! The other two Magcargo laugh.
As a bubble of lava comes from Hida's nose, Spira tells him "Not sure if you can understand me while you are sleeping, but once you wake up, use Flame Burst followed by Rock Slide."
*If Hida wakes up this round*
Flame Burst:
Accuracy: Dex+Fight+Canalize-2 Actions=9D6
Damage: Special+3+STAB+Item= 7D6
Notes: Held Back and controlled to only hit the Magcargo I'm fighting
Rock Slide:
Accuracy: Dex+Fight+Canalize-1-2 Actions= 7D6
Damage: Strength+3= 4D6
notes: held back, 3cd flinch
mechanics: If the Magcargo wakes up this round and Hida's HP goes below 3, Spira will use a potion on him.
The Insight rolls are based on how many actions are in a turn. So either we can assume since it's a spar that they'll both wake up at the same time and resume sparring, or I need you to declare how many actions you're using each turn.
Flame Burst 1
The attack splashes harmlessly against the Magcargo leader. (the other two are safely back, watching). With Ancient Power and his typing, there's no way this attack can deal him any damage.
Magcargo decides this doesn't feel like enough of a spar, and ups the ante a little with a Body Slam. He's pretty beefy for a Magcargo and he hasn't even stopped growing.
Body Slam 1
(6)(5)(4)(5)(5) Critical hit! Hida is almost smothered by the bigger Pokemon, who has to roll off quickly to avoid glomping Hida out of existence.
(4)(2)(4)(4)(6) Hida takes 2 dmg 3/8hp -2 pain.
CD: (4)(5)(6) Hida is paralyzed! -2 Dex, changing initiative.
Rock Throw 2
(4)(1)(1) Miss!
Rock Slide 2
(3)(5)(3)
(3) Hida is getting good practice in with his accuracy, but he's sure not scratching this primeval Magcargo.
CD: (6)(1)(1) Magcargo flinches 3.
When Hida reached 2hp, I was going to have Magcargo pause and see if the little guy had had enough. Since it's the end of a round, he'll go ahead and give you that chance now.
He doesn't really ask Spira, he asks Hida, but then Hida looks to his trainer to see. He's moving very slowly, having been flattened and hit with several super effective attacks (even if they were held back). He's feeling a little disheartened by his inability to hurt Magcargo so far - he'll probably want either a change of strategy or a surrender.
Realizing that there isn't much that Hida can do to the Magcargo, Spira says "Great job Hida, but that's enough, come back." He then talks to the lead Magcargo, "Thank you for the chance to test Hida's skills, I appreciate it."


Spoiler