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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(10-27-2018, 06:34 PM)Dragonstrike Wrote:
(10-27-2018, 06:11 PM)Lord Windos Wrote: Huh....well how about that. I'm still thinking about trading it away for profit, though, since I'm not too found of Steel/Rock types, and between Basteele, Future Anubi, and Mawile he's covered on Offensive AND Defensive Steels. Still, all those Moves alone would make this dino an impressive battler, and having Sandstorm would just add even more chip damage if used with Basteele. Hmm....

IMO, it's almost worth keeping for Wide Guard alone.  Being able to protect a bunch of fellow party members from the worst of the damage that could be dealt is very, very valuable, and we don't have ANY Wide Guard users in the party atm (Dittolune doesn't count because it's not consistently available, and the only other party members that can potentially learn it atm are Honedge [learns it upon evolving via Dusk Stone] and A-Geodude [? move].)

Huh.....well, in that case I guess I'll keep Bastiodon after all. I was sort of on the fence whether or not I wanted to sell it or keep it, but if Wide Guard is that good of a Move for the party/group and itself, I can afford to sacrifice the worth of it to keep it around! Not a whole lot of Moves that buff Pokemon other than the user. Can only name Heal Pulse, Helping Hand, After You, Safeguard, Aromatherapy/Heal Bell, and Tailwind on top of my head, and now I can add Wide Guard to that list! Rage Powder and Follow Me could also be benefical for others, but more in an pulling aggro sort of way than directly supporting. Thanks for helping me with that decision, mate!
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 10-27-2018, 07:11 PM

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