Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(10-27-2018, 07:11 PM)Lord Windos Wrote: Huh.....well, in that case I guess I'll keep Bastiodon after all. I was sort of on the fence whether or not I wanted to sell it or keep it, but if Wide Guard is that good of a Move for the party/group and itself, I can afford to sacrifice the worth of it to keep it around! Not a whole lot of Moves that buff Pokemon other than the user. Can only name Heal Pulse, Helping Hand, After You, Safeguard, Aromatherapy/Heal Bell, and Tailwind on top of my head, and now I can add Wide Guard to that list! Rage Powder and Follow Me could also be benefical for others, but more in an pulling aggro sort of way than directly supporting. Thanks for helping me with that decision, mate!

YW!

Given Terra's protective tendencies and how useful you've seen the move is whenever Ditto, Geigeroach, and Airmid have used it (drastically reducing/outright nullifying incoming damage consistently), I'm kinda surprised that move alone wasn't a major consideration at first.

Also, 5 Str, STAB, 6 Power Head Smash is scary if you can land it.  REALLY scary.
Reply


Messages In This Thread
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 10-27-2018, 07:22 PM

Forum Jump:


Users browsing this thread: 52 Guest(s)