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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(10-27-2018, 09:59 PM)Dragonstrike Wrote: Question about Focus Punch, @Iron: the book says the user flinches if they 'get hit before releasing the attack'.  However, what if they get hit by a damaging move, and then the damage roll does 0 damage?  Would they still Flinch?

Edit: And thinking about it, would the same thing apply to Rage since Rage's +1 boost is also based off of taking damage?  (though I think the book is a little clearer with Rage since it says 'if the pokemon receives damage'.)



For reference, I also think the recent discussion about how Flinching after running out of actions in the Round is a very good thing to have gotten out of the way, because it wouldn't have made sense if a Focus Puncher could have ignored that Flinch because their last action of the Round was charging Focus Punch.  (Different topic, but this whole 2 action Focus Punch method reminds me of how the move works in the Mystery Dungeon games, tbh.  Except the MD games removed the 'flinch' downside of Focus Punch because it's near impossible to avoid getting attacked if you're right next to your target.  Ironically, it made the move go from 'incredibly bad' to 'incredibly overpowered', and there's really no in-between for it)

I think I'll read that one strictly, so a 0 dmg roll will still cause a Focus Puncher to Flinch. (an exception is Protect, which negates moves when it reduces them to 0 dice).
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Iron - 10-28-2018, 11:30 AM

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