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[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels
Honestly, my primary concern with postponing the test run until after Skull Ruins is that it won't be much of a 'test' by that point.  I'm planning for the test run to work somewhat differently from the rest of the campaign so I can try out a few of the mechanics with everything still being somewhat in familiar territory (as I want to do something different with my campaign, and I can't really emphasize that enough), but still transition into the main campaign for those who want to carry over some select stuff.  Starting from scratch with a completely different character would be an option too, though, as well as dropping out entirely.  Nor would participating in the test game be a requirement to be one of the PCs that opens the main campaign, obviously.

One benefit to holding the test game sooner is it'll give me some feedback on how everything's working and if I need to improve/streamline some of the mechanics for the main campaign.  That might be easier to do while Skull Ruins is still in progress since I'll probably have more time to plan in that case.



TLDR; I'm thinking it might flow a little better if there's more time to plan out the improvements and streamlining after running the test game.  I personally wouldn't want to put the campaign on a hiatus mid-story before it's even truly begun just because I need to spend a few weeks at most processing any feedback I've gotten.  That's just my opinion though, I guess.
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RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - by Dragonstrike - 11-12-2018, 12:24 PM

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