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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(11-20-2018, 12:01 AM)Iron Wrote:
(11-19-2018, 11:58 PM)Lord Windos Wrote:
(11-19-2018, 11:46 PM)Iron Wrote: With the fix, Meowth got in enough attacks to faint Fearow before Angie took any damage. So Terra no longer needs to find a way to heal that 11hp/1 lethal damage. Juni also got more damage but not enough to faint her - only relevant if you manage to catch up to her before she can recover.

Thanks for the fix, mate! Glad Tommy got to prove himself tough as his nails in that scrap even though he still Fainted, so huzzah for that!

Question: If I used a Revive on him and another Energy Powder, would he be healed to full HP? Or does Energy Powder have a Potion Effectiveness like....well, Potions?

Terra's still mad at Juni, but less so since she got more savaged by his partners, so he'll bear a smaller grudge against her in the future. Small change, but it counts!
Tommy is thankful too. He likes dealing Brawl damage.

Energy Powder is treated almost exactly like a Potion, including being halved if a Potion was used earlier. They have the same active ingredient.

Ah, then he'll only have 7/9 HP After being Revived/Energy Powdered. Hmm....well, Terra's not going to leave him Fainted, so he'll get Revived at the very least, but could Gallade or Gustav spare a Heal Pulse for him (and Toya, while we are at it), @Dragonstrike and @Spiritmon? If one of them heals him enough, I don't need to spend another Energy Powder on him.

For Dizzy, I suggest just using a Max Potion on him. It'll negate anymore healing for the day for him, but it will get rid of any and ALL Damage he took, since that what the best Medical Item does. Since Dizzy's mostly Shiva's responsibility at this point, I suggest its her/the group's Emergency Max Revive gets used on him.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 11-20-2018, 12:10 AM

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