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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(12-23-2018, 04:32 PM)Lord Windos Wrote: Terra can easily spot the differences imo, as he's extremely familiar and knowledgeable on all Hoen species of Pokemon, but in the same vein he probably wouldn't be able to tell those changes are due to it being a Fairy type unless its behavior suddenly starts mirroring that of Genie's. The funny thing about Dark/Fairy types is that they are basically just Fairy types in terms of Weaknesses, but gains another immunity and resistance + Double STAB, so that just makes them better than vanilla fae! Unseelie rules!

On the subject of M-Aggron, he basically has no weakness in Pokerole, as Pure Steel typing + PR Filter = Neutral Damage for everything but resisted hits, which combined with a Defense Buff can make the darn thing damn near impentrable without Moves that ignore Defense entirely or EXTREME firepower. Its probably one of the best Megas in the group, beyond Mega Manetric (Intimidate!), Calam (Ignore Debuffs/Non Offensive Status, and bounce them back along with Hazards!), and Charizard Y and X (If only for the Sun for the former, as Iron's interp of Weather means Weather Setters are even more special than before).

If I remember correctly, the only other Pokemon in the game with Filter is Mr. Mime, and he too has no Weaknesses in Pokerole due to it, which combined with its potential to learn Barrier, Calm Mind, and/or Nasty Plot + a slew of debilitating Moves....yeah, he's one beast of a 'mon in Iron's game. Now that I say this, I want one Filter Mime on my wishlist pronto!

I already stated as such in the game thread when he got the wish tag, but Calam's horn glows with a very subtle, difficult to notice moonlight now (it'd be a lot easier to notice at night/in the dark.  Whenever he uses a fairy type move, though, he briefly looks like he has wings made of moonlight, and it's rather obvious that he isn't a normal Absol.  In addition, the changes to his personality are also subtle.  He was already kinda mischievous and vengeful due to being a Dark type, but being part Fairy now is only going to make those personality quirks more apparent.  It won't be an extreme change, but it will be a change nonetheless.

Dark/Fairy is definitely an awesome typing.  Both are great offensive types that complememnt each other well, and the Fairy typing trades your weaknesses to Bug and Fighting for Steel and Poison plus an immunity to Dragon (you remain weak to Fairy to compensate, though).  However, the only types you resist/are immune to are Ghost, Dark, and Psychic, so it's easy to wear the type combination down with almost anything.  Magic Bounce means M-Absol is extra difficult to cripple without directly attacking him, though, which is a huge plus.

Or you could also get around Filter by using Mold Breaker or an attack that changes M-Aggron's Ability to something else Tongue

With how Weather Abilities work in Pokerole, Drought really only benefits M-Charizard Y unless participating in a battle alongside allies.  And in this campaign, Drought by itself isn't a huge advantage over Blaze since Blaze can easily provide an equal damage boost or better.  The main benefit of M-'Zard Y would be the +1 to all stats and instantaneous Solar Beams (provided Charmeleon is compatible with that TM).  Compared to Tough Claws giving +1 damage dice to all Contact moves regardless of type on top of the +1 to all stats, Drought looks a little lackluster (provided Charmeleon learns some powerful Contact moves to abuse TC with, of course.  Though given that he immediately gets Dragon/Shadow Claw upon evolving and Fire Fang is justifiable if only for its effects, he might be good to go for that). Base 'Zard (as long as you don't mind not having +1 to all stats) and M-'Zard Y are definitely better at using non-contact Fire moves, though, which is their main strength over M-'Zard X.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 12-23-2018, 04:58 PM

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