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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(12-31-2018, 11:33 PM)Dragonstrike Wrote:

Huh....must of got it mixed up with Curse then. Honestly, I would have preferred if Pressure actually had the effect to halve or at least apply some penalty to Capture Rolls, as otherwise its pretty much an entirely useless Ability in most situations unless Iron's willing to give it more benefits/out of battle applications. Given that my Duskull will loose its useful Levitate for Pressure upon Evolving.....well, I'd like to have at least something making the change more palatable. Not likely to happen, but I can still hope, no matter how futile it is.

I make it a general rule to not use Toxic and Wil-lo-wisp on anything I want to add to my team line up at some point, and use Confusion carefully. If I'm going to sell that Pokemon I capture, then I have no qualms lighting a target aflame, putrifying their blood, and muddying their minds if it means they get into the Pokeball. The 'mon's opinion of you don't matter if they are never going to be with you for long, eh?

*Whistles* You really are taking to heart the motto 'Got to catch'em all!' with Nathan.  Meanwhile, Terra has a small but powerful force, lacking variety and making it up in pure quality. Hopefully, anyway.

Totally am, mate! Post coming soon, mate!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 12-31-2018, 11:56 PM

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