01-10-2019, 05:04 AM
(01-10-2019, 04:38 AM)Dragonstrike Wrote: One thing I definitely know I got wrong: Acid Spray should have 9 acc, not 8. My bad. It might crit with one extra die. Every point of damage counts ot seems...dang those stupidly amazing Heal Pulse rolls that did max healing...
Alright, I did a fairly extensive doublchecking, and the results are in sum that I did mess up somewhere: with Arbok. He should have Fainted at the end of Round 10, instead of surviving through to 11, due to me miscalcing the first Anti Heal Pulse to be 4 Damage instead of 5.
Rest of the math I did checked out with my post: I got the Acid Spray's Accuracy wrong - It got a Crit, but did no extra Damage -, but I also got the Dice wrong for Gunk Shot 3 & 4 in Round 7, as they are supposed to have less dice due to the Pain. It doesn't change the outcome of their rolls, but I still messed that up.
Beyond that Round, though, I pretty much got everything right in terms of Accuracy andDamage of your Moves and Cathy's during the transcription processes (beyond me having to re-work Damage based on the fact that Mud Shot was actually SE against Cathy and therefore allowed it to deal Non Resisted Damage, but that only got Cathy hurt as opposed to completely spotless, and not Fainted). Everything's legit, as far as I can tell at third to forth glance (I try to double or triple check before I post, to minimize any errors).
So......the end of this audit is that Arbok is supposed to be Fainted at the End of Round 10, but still lived to Round 11 because of an oversight error. The question is, do you want me to correct that? Doing so would basically retcon the entirety of Round 11 and leave Cathy with 8/13 HP as opposed to 9/13, so you do get a tactical advantage should you want to 'reset'.
If you choose to keep Round 11 cannon, though, I'll auto Amplify buff the next Pokemon you sent out with their Apprioriate Move and dodge the Toxic Spike, so they can get to Damage dealing without set up or getting Poisoned.
Choice is yours, mate.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


