01-10-2019, 04:11 PM
Beedrill Round 1
Toya: (6) + 6 = 12
Beedrill: (1) + 5 Dex + 5 Survival = 11
Fire Punch 1
(4)(5)(5)(2)(6)(2) (4)(4)(1)(6) Critical hit
(5)(4)(6)(6) Beedrill takes 5 dmg 4/9hp -2 pain
Burn: (6) Beedrill was burned! Remember you're required to heal this, so that will take one of your trainer actions if his HP gets close.
Pursuit 1
(1)(2)(2)(6)(3)(1) Miss
Disable 2
(5)(5)(4)(2)(5)(4) (2)(4)(5)
Pursuit was disabled!
Assurance 2
(2)(5)(4)(2)(5)
(5)(3)(1) Toya takes 2 dmg
Thunder Punch 3
(6)(4)(5)(1)(4)(1) (1)
(5)(4)(6)(4) Azurill takes 2 dmg 2/4hp -2 pain.
CD: (3)
Safari Ball 1 on Azurill
(6)(6)(5)(2) v (6)(4)
Gotcha! Azurill was caught!
0/1/0
-1 HP, +1 Dex
Thick Fat
Splash, Water Gun, Tail Whip, Water Sport, Charm, Helping Hand, Sing
Assurance 3
(5)(5)(3)(2)
(3)(6)(3) Toya takes 2 dmg
Safari Ball 2
(6)(3)(6)(3) v (3)(5)(2)(1)
Gotcha! Beedrill was caught!
0/1/2
Swarm
Fury Attack, Focus Energy, Rage, Toxic Spikes, Pursuit, Assurance, Fell Stinger
Ready for next and final Area 6 for the day?
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



