01-15-2019, 07:55 PM
Michael: (6)
Mutant Octillery: (3) + 5 Dex + 4 Survival = 12
Duskull: (2)
Mutant Octillery Round 1
Spore 1
(4)(6)(1)(3)(4)(5)(3)
Goodnight, Octillery....'s first head. To Terra's surprise, the other head swivels around and starts firing while the first one dozes! SURPRISE!
Rock Blast 1
(3)(5)(1)(3)(4)(6) (1)(1)(4)
(4)(5)(6)(3)(3)(3) (6)(6) Critical hit
(2)(5)(6)(5)(2)(4) (2)
(1)(5)(4)(2)(3)(6)
(5)(4)(3)(6)(6) Hit five times!
6 Str + 1 power +1 Hard Stone = 2d6-1
(1)(6)
(5)(5)(2)(1)(3)
(6)(3)
(5)(3)
(4)(6)
The awakened Octillery fires a BARRAGE of stones from its mouth right at Michael. The fighting shroom smacks the first one aside; the second one throws his cap back. From then on he lifts his forearms and deflects or punches each of the rocks in turn! Only a few splinters reach him.
Michael takes 2 dmg 8/10hp -1 pain
Duskull cottons onto that plan. Let's see if he messes it up or if he helps.
(2) v (1)(3)(3) I guess he'll assist. He likes the idea of status effects, and he's definitely impressed with Michael's survival.
Confuse Ray 1
(2)(6)(5)(2)(3)(1)
Octillery became confused!
(5) v (1)(3)(3)
Shadow Sneak 2
(1)(4)
(4)(5)(5) Octillery takes 3 dmg 15/18hp -1 pain
Thinking quickly, Michael moves to paralyze the other head.
Spore 2
(3)(1)(6)(2)(3)
Octillery fell asleep some more.
Insight checks 2: (5)(6)(1)
Stun Spore 3
(5)
Octillery was paralyzed. This works on the entire beast as one, because it affects the limbic system more directly. However, if you wanted an extra status, you could also Paralyze the other half. The Will penalty would increase but the Dex penalty would not.
Safari Ball 1
12 Will - Sleep - Sleep - Paralyze -1 pain = 8d6
(4)(3)(5)(1) v (2)(5)(1)(6)(3)(6)(6)(6) The Ball bounces right off and sinks down forever.
Disobedience: (3) v (3)(4)(2) Duskull loafs around 3.
Insight 3: (5)(3)(1) 3 successes collected
Disobedience: (3) v (4)(5)(1) Duskull collects some of the Rock Blasted rocks and makes a little cairn. It reminds him of his home in the graveyard...
That's his 4th and final action.
Insight 4: (5)(2)(1) 4 successes collected.
Poison Heal
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



