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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(01-31-2019, 11:29 PM)Lord Windos Wrote: Wow. I knew Snatch would turn things around in me favor, but not to that degree. I was expecting for her to only get an Agility, Nasty Plot, or both, but not essentially what amounts to a Double Mega Evolution. The fact she Critted on both her Sucker Punches and completely steel walled their Crunches.....well, that was just icing on the french fancy!

On the note of the Crunches Iron, you didn't account for Fairy types's Resistant to Dark Moves, so Mawile would have taken 1 less damage from the first crunch, and it would be literally impossible for it to hurt her after the Snatch. I'm also wondering if you accounted for Intimidate too, as if you didn't that would reduce the Move's impact to just a measly 2 Damage, which is practically an non-issue for them. Oh dear, I just love how tanky Mawile can be!

On yet another note, got two questions for you Iron: How long can Mawile stay buffed up if she's kept outside her ball with Terra, and can he throw a Ball at the fleeing giraffe ? I'll procide with my post regardless, but I'll leave it open for those matters.

EDIT: Just had a curious idea......but is it possible for Duskull to Curse Terra, and have those (1)(1) added to his Rarity Roll? In way it would make sense, since the more Failures until he gets a (6), the more dangerous and life threatening the Pokemon he and his partners + Geo will end up facing. Plus, it would demonstrate to his dread specter he's willing and able to suffer for them unflinchingly, so even if it doesn't work how I would like it to there is that benefit at least.

Oh, I didn't account for that, go ahead and give Mawile 1 hp back.

A buff never lasts more than an Encounter, but I can do a Safari Ball for you.

Safari Ball 1
(5)(1)(2)(4) v (3)(6)(6)(5)(6) Girafarig does break the ball and escape, since Terra is quite slow.

Curse doesn't apply to rarity rolls, since it's not a real roll in the world and doesn't follow the normal rules at all. Safari rarity rolls are binary. Like, getting a natural (1)(1) in the roll doesn't remove a success. If anything it would add (6)(6) to the roll and immediately end it, since (6) is the failure in Safari Rules.  If you wanted to guarantee that for some reason I'd let you do it - the result would be a slightly more dangerous but monetarily worthless 'mon.
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Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Iron - 02-01-2019, 01:47 PM

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