02-13-2019, 11:23 PM
(This post was last modified: 02-14-2019, 01:00 AM by Dragonstrike.)
Two notes about the orders you sent for the quintuple Vileplume fight, @Lord Windos:
- Facade should be 11 D6 damage base if I'm doing my math right. 3 Pow + 3 Status + 5 Strength (additional note: in most cases, this move might be a little too strong for consistently getting a foe's HP as low as possible without fainting them...just a concern I wanted to voice)
- Growl uses Perform in its accuracy according to the book, not Intimidate, as it can be either cutesy or tough sounding depending on the pokemon using it (the base rules allow pokemon to use Tough OR Cute in the accuracy roll, depending on how they want the Growl to sound. Perform as a specialty can be applied to a large variety of situations since acting is a very diverse thing, and that's why the book lists it for Growl and many other moves). The sparsely distributed Noble Roar is the variety that's always Intimidating.
- Facade should be 11 D6 damage base if I'm doing my math right. 3 Pow + 3 Status + 5 Strength (additional note: in most cases, this move might be a little too strong for consistently getting a foe's HP as low as possible without fainting them...just a concern I wanted to voice)
- Growl uses Perform in its accuracy according to the book, not Intimidate, as it can be either cutesy or tough sounding depending on the pokemon using it (the base rules allow pokemon to use Tough OR Cute in the accuracy roll, depending on how they want the Growl to sound. Perform as a specialty can be applied to a large variety of situations since acting is a very diverse thing, and that's why the book lists it for Growl and many other moves). The sparsely distributed Noble Roar is the variety that's always Intimidating.
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Pokerole Game 1: Skull Ruins
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Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


