Pros and cons in bring Typhon, Heracross, Honckrow, Meowth Atlas or Koa:
Typhon:
- No type weakness
- Access to Thunder Wave and Charge Beam
- Coil
- Heart have Thunder Stone to evolve Typhon
- Possibility of learn strong moves like Acid, Crunch, Crush Claw, etc
Herarcross:
- STAB successive action moves (Arm Thrust and Pin Missile)
- Armed with Houndoom Fang or Razor Claw each hit have 1D6 chance to flinch.
- SE against Psychic (despite be weak against too)
- Swarm ability to increase Bug power with each pain
- Bug item to increase strengh
- Semi-aero Pokemon
Honckrow:
- Dark-type
- Super Luck ability
- Haze move
- Night Slash (combine that with Super Luck and you get a critical chance with only need 3 success in accuracy roll)
- Aero Pokemon
- Swagger and Sucker Punch
- Night Shade for better protection
Meowth:
- Fake Out
- Taunt move
Atlas:
- Iron First Ability
- Elemental Punches: Shadow, Ice, Fire and Thunder Punches
- Ghost-type for check against Psychic and infiltration
- Magnitude to cause any foe to run away.
- Rock Smash User.
Koa:
- One of Heart strongerst Pokemon after Rose and Gustav
- Know Dragon Dance to increase speed and power
- Also close to learn SD for extra power
- Dual Chop+DD+STAB+Dragon Fang = Lots of damage in 2 hits per use.
- Know Assurance.
- Also Rock Smash User
Rose:
- Know strong fire moves: Fire Pledge, Flamethower, Fire Punch, Blast Burn, Flare Blitz, etc.
- Blaze ability to increase strengh per pain.
- Jirachi Bless of fire who increase her fire power.
- Equipped with a Charcoal and get extra fire power.
- Coverage against Flying and Water types thanks to Thunder Punch.
- Acrobatic skills since she is a monkey.
- STAB Priority move like Mach Punch.
- Close to learn Punishment (dark type move)
Typhon:
- No type weakness
- Access to Thunder Wave and Charge Beam
- Coil
- Heart have Thunder Stone to evolve Typhon
- Possibility of learn strong moves like Acid, Crunch, Crush Claw, etc
Herarcross:
- STAB successive action moves (Arm Thrust and Pin Missile)
- Armed with Houndoom Fang or Razor Claw each hit have 1D6 chance to flinch.
- SE against Psychic (despite be weak against too)
- Swarm ability to increase Bug power with each pain
- Bug item to increase strengh
- Semi-aero Pokemon
Honckrow:
- Dark-type
- Super Luck ability
- Haze move
- Night Slash (combine that with Super Luck and you get a critical chance with only need 3 success in accuracy roll)
- Aero Pokemon
- Swagger and Sucker Punch
- Night Shade for better protection
Meowth:
- Fake Out
- Taunt move
Atlas:
- Iron First Ability
- Elemental Punches: Shadow, Ice, Fire and Thunder Punches
- Ghost-type for check against Psychic and infiltration
- Magnitude to cause any foe to run away.
- Rock Smash User.
Koa:
- One of Heart strongerst Pokemon after Rose and Gustav
- Know Dragon Dance to increase speed and power
- Also close to learn SD for extra power
- Dual Chop+DD+STAB+Dragon Fang = Lots of damage in 2 hits per use.
- Know Assurance.
- Also Rock Smash User
Rose:
- Know strong fire moves: Fire Pledge, Flamethower, Fire Punch, Blast Burn, Flare Blitz, etc.
- Blaze ability to increase strengh per pain.
- Jirachi Bless of fire who increase her fire power.
- Equipped with a Charcoal and get extra fire power.
- Coverage against Flying and Water types thanks to Thunder Punch.
- Acrobatic skills since she is a monkey.
- STAB Priority move like Mach Punch.
- Close to learn Punishment (dark type move)
Kogeki currently ability to active in battles: Anticipation.


