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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
Alright, so from what I can gather and from the newest info presented, we have mainly two options to consider about the upcoming Cliff-Side Scimitar/Almanac Base Raid:

1. Split the group, having Nathan + whomever else (most likely Heart) catch up with True Card Teleport later after they spring Keni/Oscar and do some espionage/sabatour work, and Terra + Shiva + whomever else get a head start on finding the Sacred Weapons of Plot Saving in the Skull Ruins

2. Have the whole group raid the base, use True Card Teleport, then go deal with the Skull Ruins together.

Other options include rallying all our allies and getting them to chip in against Deoxys, but that isn't a main priority unlike the above choices.

Choice 1. allows the group to get two things done at once without wasting anytime, but it divides their power between the tasks as well. Plus, going into the Skull Ruins without the whole group seems like an invitation for Iron to royally screw us over.

Choice 2. is a safer option to tackle both, but any delay in taking steps to prevent Deoxys from buggering up Cheshire (at least in the meantime while the search for the S.W.P.S is underway) is obviously not good either. That, and larger group in the Base = More likely to get caught, and OOC Terra won't be doing anything for who knows how long as he watches the doom that is the Millenium Comet approaching....

Which one do we vote on, mates?
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 02-23-2019, 01:45 PM

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