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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
...this is reminding me of a comment that was made in a recent episode of High Rollers DnD.

'If you want to break your players, give them an infiltration mission.'

Summary of what happened in that episode: the party had to infiltrate a heavily guarded building to conduct a rescue mission.  Trying to slip past the guards patrolling the grounds was rather stressful for them (partially because none of their characters are particularly stealthy).  Due to a combination of botched rolls and semi-bad decisions (mostly botched rolls in their case), they got noticed before they even reached the main building and had to fight their way in instead.



We haven't been noticed quite yet, but...I have a feeling this isn't going to be a stealth mission for too much longer because we were overthinking the first puzzle...
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 03-02-2019, 06:33 PM

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