03-18-2019, 12:50 AM
(03-18-2019, 12:18 AM)Dragonstrike Wrote: Oh wait, hang on. I have an idea. It won't be very beneficial for Nathan (Calam, Gallade, and Porygon-Z in particular), but...
Porygon-Z has Trick Room. It can reverse the initiative order entirely! We can use Cosh's super high initiative against him!
And the best part? Trick Room doesn't have negative priority in Pokerole, and Porygon-Z is going first. There's almost no way that the Scims can stop Trick Room from going off.
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One more question for @Iron, though: at what point in the Round are the Scimitar grunts going to act?
I was going to have them go last because they are a massive mob, but I can roll for them on the chance that it will benefit you. No going back once I roll it though.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



