04-10-2019, 08:44 AM
(This post was last modified: 04-10-2019, 12:28 PM by Mikaruge108.)
"Leigh..." Spira's eyebrows furrow as the Spiritomb makes its presence known. "Hida! Let's give this all we've got, show that Spiritomb no mercy! Lava Plume five times!"
Conditional Will Point usage: If Hida survives the first attack from Spiritomb, 1 Will Point will be used to ignore pain.
Mechanical/Technical: If Hida faints, next Pokemon will be Toya.
Lava Plume A
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 9D6
Damage: Strength (3)+STAB+Item+3= 8D6
Notes: 3CD Burn 1
Lava Plume B
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 8D6
Damage: Strength (3)+STAB+Item+3= 8D6
Notes: 3CD Burn 1
Lava Plume C
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 7D6
Damage: Strength (3)+STAB+Item+3= 8D6
Notes: 3CD Burn 1
Lava Plume D
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 6D6
Damage: Strength (3)+STAB+Item+3= 8D6
Notes: 3CD Burn 1
Lava Plume E
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 5D6
Damage: Strength (3)+STAB+Item+3= 8D6
Notes: 3CD Burn 1
If Recover counts toward the 4 moves I'm allowed to use in a Gym Battle, Ember will be used instead of Lava Plume
Ember A-E
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 9/8/7/6/5 D6
Damage: Strength (3)+STAB+Item+2= 7D6
Notes: 1CD Burn 1
Conditional Will Point usage: If Hida survives the first attack from Spiritomb, 1 Will Point will be used to ignore pain.
Mechanical/Technical: If Hida faints, next Pokemon will be Toya.
Lava Plume A
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 9D6
Damage: Strength (3)+STAB+Item+3= 8D6
Notes: 3CD Burn 1
Lava Plume B
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 8D6
Damage: Strength (3)+STAB+Item+3= 8D6
Notes: 3CD Burn 1
Lava Plume C
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 7D6
Damage: Strength (3)+STAB+Item+3= 8D6
Notes: 3CD Burn 1
Lava Plume D
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 6D6
Damage: Strength (3)+STAB+Item+3= 8D6
Notes: 3CD Burn 1
Lava Plume E
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 5D6
Damage: Strength (3)+STAB+Item+3= 8D6
Notes: 3CD Burn 1
If Recover counts toward the 4 moves I'm allowed to use in a Gym Battle, Ember will be used instead of Lava Plume
Ember A-E
Accuracy: Dex (5*)+ Fight (5)+ Canalize (4)- Actions (5) -Pain (2)= 9/8/7/6/5 D6
Damage: Strength (3)+STAB+Item+2= 7D6
Notes: 1CD Burn 1


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