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[Guide] Stat-Based Tiering Guide
#19
(04-11-2019, 08:46 PM)Jabuloso Wrote:
(04-09-2019, 12:00 PM)Andyv2 Wrote: I tried the simulator link, but it is asking me for my Battle Link ID before proceeding, and I still get the error message in-game when I attempt to retrieve my Battle Link ID from the online lobby. I hope I can take part soon enough.

Sorry for not responding before... But as Dragonstrike said, currently there's some kind of in-game problem that's preventing people from getting their Battle Link ID. The people in the sim right now it's me and a few people who had their Battle IDs saved somewhere. I hope they fix that error soon so newcomers can join us there!

Andyv2 Wrote:One other question I have is if the simulator allows you to make your own team or if you have to upload something from in-game.

Also as Dragonstrike said, the sim has both functionalities: you can either upload your in-game teams (only to use a shiny Pokémon there actually) or make new teams from scratch like you can do on Pokémon Showdown. About the stuff that's not working properly, there's a [link=https://docs.google.com/document/d/1o4QB...6833029033]bug list[/link] where you can see what's been fixed/added, although I'm not well informed about how accurate it is since I've been away for a while and the sim had to be reset. I can ask around if you want but, unfortunately, I guess it doesn't matter if you can't have your Battle ID.

That really is a shame. I look forward to when everything is in working order. It is really interesting that the simulator allows both functionalities; I guess allowing a section specific for in-game teams is a better assessment of effort versus reward when it comes to breeding/soft-resetting particularly tricky target competitive builds (for example, how many people will really attempt to breed a competitive Gargryph just so it has Hidden Power Poison [or even just Gargryph alone]?). I suppose I will just lurk around the Breeder's Discord in the meantime to try and get a better handle on the comp scene.
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Messages In This Thread
Stat-Based Tiering Guide - by Andyv2 - 04-04-2019, 04:15 PM
RE: Stat-Based Tiering Guide - by Lord Windos - 04-04-2019, 07:34 PM
RE: Stat-Based Tiering Guide - by Andyv2 - 04-04-2019, 08:31 PM
RE: Stat-Based Tiering Guide - by Dragonstrike - 04-04-2019, 08:56 PM
RE: Stat-Based Tiering Guide - by Andyv2 - 04-04-2019, 10:07 PM
RE: Stat-Based Tiering Guide - by Dragonstrike - 04-04-2019, 10:41 PM
RE: Stat-Based Tiering Guide - by Jabuloso - 04-06-2019, 07:37 AM
RE: Stat-Based Tiering Guide - by Andyv2 - 04-07-2019, 12:38 AM
RE: Stat-Based Tiering Guide - by Jabuloso - 04-07-2019, 03:27 PM
RE: Stat-Based Tiering Guide - by Dragonstrike - 04-07-2019, 03:38 PM
RE: Stat-Based Tiering Guide - by Jabuloso - 04-07-2019, 04:00 PM
RE: Stat-Based Tiering Guide - by Andyv2 - 04-09-2019, 12:00 PM
RE: Stat-Based Tiering Guide - by Jabuloso - 04-11-2019, 08:46 PM
RE: Stat-Based Tiering Guide - by Andyv2 - 04-12-2019, 06:46 PM
RE: Stat-Based Tiering Guide - by Dragonstrike - 04-07-2019, 03:25 PM
RE: Stat-Based Tiering Guide - by Andyv2 - 04-10-2019, 02:17 PM
RE: Stat-Based Tiering Guide - by Dragonstrike - 04-10-2019, 02:25 PM
RE: Stat-Based Tiering Guide - by Andyv2 - 04-10-2019, 03:09 PM
RE: Stat-Based Tiering Guide - by Dragonstrike - 04-10-2019, 03:18 PM
RE: Stat-Based Tiering Guide - by jamesgil - 12-30-2019, 08:20 AM

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