DARKRAI?
Mismagius Coven Round 2
Nubi: (6)
Hida: (1)
Lucky Chant 1
(6)(3)(4)(5)(6)
DARKRAI HAS NO POWER HERE.
Hex 1A-D
(5)(1)(1)(1)(5)
(3)(6)(1)(5)(6)
(4)(5)(2)(2)(3)
(3)(5)(2)(4)(3)
(3)(2)
(3)(1)
(4)(5)
(6)(2) Nubi takes 7 dmg 2/9hp OUTSIDERRRR....
Potion brings him to 6/9hp.
Hex 1E-H on Hida
(1)(6)(6)(2)(3)(4) (5)
(4)(6)(5)(3)(4)(1) (5)
(2)(2)(1)(1)(1)(4) (3) miss
(2)(1)(5)(3)(4)(3) (4)
(6)(6)
(6)(5)
(1)(3) Hida takes 4 dmg
Pulsing Darkness 1
(4)(6)(2)(2)(2)(5)
(3)(4)(1)(1)(4) Mismagius Group A faints
Steel Ball: (6)(2) v (2)(1)(2) Gotcha! Mismagius was caught! The Steel Ball glows bright red and is too hot to handle without protection.
THIS COVEN DANCES FOR ANOTHER POWER.
Rock Slide 1
(2)(2)(6)(3)(1)(4)
(5)(1)(6)(6)(4) Mismagius Group B takes 4 dmg 3/7hp -2 pain
A POWER EQUALLY GREAT.... WATCH
CD: (3)(6)(3) The surviving coven members flinch back as they deliver their warning.
YOUR
Confuse Ray 2
(6)(2)(2)(2)(2)(3) (3)
STEP.
Hex 2E-H - they don't seem to like other ghosts, much less a Mismagius of Darkrai.
(6)(5)(3)(5)
(1)(4)(4)(1)
(4)(6)(2)(2)
(3)(1)(1)(2)
(6)(6)
(3)(2)
(3)(3) Nubi takes 5 dmg 1hp remains!
Pulsing Darkness 1
(1)(4)(3)(2)(2)(5)
(5)(5)(2)(3)(4) Mismagius Group B faints
Spira's share of the XP is 16XP.
Gotcha! Mismagius was caught!
+2 Insight Surprise, ability to enchant flying "broomsticks" holding 5 pounds.
0/0/4
Mean Look, Confuse Ray, Hex, Icy Wind, Nasty Plot, Moonlight, Foul Play, 0XP moves, Growl, Psywave, Pain Split
Pokeball must be handled with protection until Obedient.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



