05-20-2019, 04:35 PM
(This post was last modified: 05-20-2019, 04:37 PM by Dragonstrike.)
(05-20-2019, 03:04 PM)Lord Windos Wrote:(05-20-2019, 09:56 AM)Dragonstrike Wrote: Speaking of Revives, how many does everyone have? That could be good information for everyone to know in a place like this. Nathan's got 4 Revives and that 1 Revive Orchid atm. Plenty for now, but that number could dwindle rather quickly...
Terra's got 4 Revives and 1 Hurtloam, so he's fine when it comes to rezes for the time being!
Onto another topic, I think that anyway we dice it, we're going to have to confront whatever is behind those doors UNLESS Iron says its okay we just dig right pass the blasted place and into the Chambers with Anige/Ditto/Maybe the Scims help. Personally, I'd just go for the direct 'Break down the doors' Route and get out Pokemon pre-buffed before doing so (IF Digging past is not an option), then enter into the place with either Pixie and Edmundi or Mikey and Solomon for maximum team support/Status Cripple and grinding out Heal Pulse (For Terra) . Going around the gate seems like the 'Easy path to Hell' to me, and its only accessible by fliers/people able to scale the wall, of which Angie, Ditto, and only a select few others can managed to pull off quickly and/or stealthy enough. Plus, going the direct route means less time faffing about with planning and just get straight to buffing and beating, which is always a refreshing change of pace after dealing with tricky Encounters!
That's just me, though. What's your opinions on going forward, mates?
I think the best way forward might be 'safety in numbers' in this case. If we split up, that might make it harder to beat a powerful Spiritomb if they encounter Group A while Group B isn't around.
As stated, I don't think it particularly matters which way we enter. Calam is growling at the entire Barrow, not any one part of it.
I see two main options for entering the Barrow:
a) Bust down the door. Likely to immediately alert all nearby hostiles, but is quick and easy. If buffing before the battle is allowed, then that could be another plus.
b) Try to sneak in through a collapsed wall. Might allow us to avoid some enemies if we're stealthy/careful enough. The main danger might be unavoidable, though.
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
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