05-26-2019, 08:04 PM
...yup. That's the main problem with the Scims. If they faint, it's game over for them, unlike with a Pokemon Trainer's pokemon. On top of that, because they put themselves directly in harm's way, they're a lot easier to wear down over a long period of time because Potions are only so effective after the first one or two uses of them.
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


