05-26-2019, 08:08 PM
(05-26-2019, 08:04 PM)Dragonstrike Wrote: ...yup. That's the main problem with the Scims. If they faint, it's game over for them, unlike with a Pokemon Trainer's pokemon. On top of that, because they put themselves directly in harm's way, they're a lot easier to wear down over a long period of time because Potions are only so effective after the first one or two uses of them.
You just don't understand their cool powers!!11!1!
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



