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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(05-26-2019, 08:04 PM)Dragonstrike Wrote: ...yup.  That's the main problem with the Scims.  If they faint, it's game over for them, unlike with a Pokemon Trainer's pokemon.  On top of that, because they put themselves directly in harm's way, they're a lot easier to wear down over a long period of time because Potions are only so effective after the first one or two uses of them.

You just don't understand their cool powers!!11!1!
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Iron - 05-26-2019, 08:08 PM

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