Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(05-26-2019, 08:04 PM)Dragonstrike Wrote: ...yup.  That's the main problem with the Scims.  If they faint, it's game over for them, unlike with a Pokemon Trainer's pokemon.  On top of that, because they put themselves directly in harm's way, they're a lot easier to wear down over a long period of time because Potions are only so effective after the first one or two uses of them.

At least one positive thing in my view.

Also, why did Terra leave us behind again? Didn't he wanted to release Angie?
Kogeki currently ability to active in battles: Anticipation.
Reply


Messages In This Thread
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Spiritmon - 05-26-2019, 08:55 PM

Forum Jump:


Users browsing this thread: 26 Guest(s)