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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(05-30-2019, 05:20 PM)Lord Windos Wrote: *Blinks* ....I though you would have Heal Pulsed Gustav, so that they could be back in most good condition and be able to more reliably pull off Heal Pulses for Heart's Team/Everyone else AND give him/the group back one of its most powerful Spread Damage Dealers. If you did that and they then HPed Quetzal, then no Medicinal Items or multiple HPs from Glallade/Ditto would have been necessary to patch up Heart's Pokemon, just 1 HP each from the psychic knight and cannon cray fish.

Oh well....guess everything still works out well enough in the end, if a bit inefficiently.

Gustav only has 1 Heal Pulse left for the day.  1-3 if we include the Loyalty penalty ones. (I don't remember if he has the required 5 Loyalty to attempt that 5th one for the day, though)

Ditto only has 1 Heal Pulse left for the day.

Gallade has 2-4 Heal pulses left (including the loyalty penalty ones), but they aren't Mega Launcher boosted.

A single HP from Gallade is unlikely to fully/mostly heal a pokemon from half HP, unfortunately.  I used one of Gallade's on Quetzal because Quetzal didn't need as much HP restoration to get close to full and had a higher max HP (thus making Gallade's roll for HP more effective).
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 05-30-2019, 05:28 PM

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