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[Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery
#27
(06-01-2019, 06:47 PM)Dragonstrike Wrote: I'd be more than willing to implement an end of day/good night's sleep/8 hour rest will point restoration if we use the original system.  It makes a lot of sense to me, tbh (and even has precedent in Skull Ruins from when Shiva passed out due to Will depletion).

Will point restoring items are kinda rare/costly, but Professor Rowan could probably provide a few for emergencies in the starting supplies he's going to purchase for everyone he hired.

Spending Will in general is a rather costly thing in general if you intend to use it for frequent healing.  The good news, though?  Well, your opponents have to do it too, so no heal spam for them either!  On top of that, those Will scores are what are used by wild pokemon to resist being captured.  Beat them up, force them to heal, then beat them up some more, and they're even easier to capture than before because they're even more tired.

I'd like to know how many Will Points would be gained for a 8 Hour Rest and Skipping Encounters, and if it would be possible to buy Will Items at Stores (Even if they're expensive at first) or farm them on the run (Growing Leppa Berries in Portable Pots like in Heart Gold/Soul Silver springs to mind) before I'm willing to consider supporting the Core Book's original rules on Healing. That, and Draining/Ability Healing is still to be left alone. 

I know I'm being stubborn and inflexible, but this is a fairly important/crucial topic for me and the other players, as THIS right here could either make or break our run through your campaign, depending on the situation.
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RE: [Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery - by Lord Windos - 06-01-2019, 06:54 PM

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