06-10-2019, 11:06 AM
(This post was last modified: 06-10-2019, 11:58 AM by PhantomUnderYourDesk.)
(06-10-2019, 10:22 AM)Iron Wrote: You'd have to fight a TON of foes, but most of them would be the servile Yamask. Still, even a single dice of damage from a ton of foes at once can add up very quickly.
Hooray. Σ(°△°|||) On the other hand, we're within the Skull Ruins.
People, somehow I feel we cannot progress without a battle, or at least not as efficiently as if it does come down to one. I'm scared of fighting in this ominous scenario and enjoying how dramatically it'll likely be at the same time, but the first of the Artifact is at stake, and we NEED it, we need it at all cost. What we CAN and maybe should do however, is trying to minimize the amount of foes we'd be facing, for example by:
- Dealing with these 2D Gengar via destroying their Clefable Statues as suggested above in a previous post.
- Onari from Terra's side disguising herself as a Yamask and attempting to steal that Odd Keystone without triggering its content.
- Trying to lure away a good amount of Yamask somehow, technically to a different battlefield where we'd take on them first together and then move on to Cofagrigus to handle it with united forces.
Going to try negotiation with the spectral coffin would also be an idea, and in that case it'd probably be Shiva due to her natural talent in that, or Spira due to his connection with Ghost Types to attempt that, but what shall be negotiated in the first place? (To let us pass? No way in hell it would agree with that, I fear.)
EDIT: Wait, things are looking differently, maybe we don't have to battle at all. How neat!
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


