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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
You know, I just realized just now what the big bonus to making INS your main stat is, beyond RP stuff and Sleep/Confusion/Wierd Status: fielding more than two or even three Pokemon at a time with minimal risk. Not something you can do too often (or at all in League Matches), but having the Ability to have half your party or 2/3 of your party out to deal with threats is a extremely potent strategy, even if you don't have high STR/VIT/DEX, as the additional numbers and their Actions can still make a pretty big impact. Sure, there's the risk of things going wrong (as seen with Larry, so long ago), but the benefits are immense if you can pull it off.

This really makes INS even more important Attribute in retrospect, so yeah, its awesome for other stuff too beyond RP and Out of Battle shenanigans!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 06-10-2019, 03:59 PM

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