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[Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery
(06-11-2019, 10:41 AM)Lord Windos Wrote: On that note (Pardon me from intruding).....due to the 4 Move Rule and your re-implementation of the 'No-Spam' ruling, its almost impossible for a given Pokemon to conduct their full 5 Actions unless they either have a Muliti-Hit or RAMPAGE Move that can act as an extender, and even then the static Action Cost makes an Action No beyond 3 it quite prohibitive/risky for a Pokemon with 11 or less so Dice in their respective Dice Pool (If we factor in Pain at some point). This means that Rounds are either going to be short and hectic in League Matches, or a Trainer has to specialize in either Multi-Hit/RAMPAGE Moves and build his Pokemon with High Dice Pools in order to bypass that inherent limitation, which makes Skill Link (Or Compound Eyes), Own Tempo, and Pokemon with DEX Boosting Abilities that learn these Moves especially valuable/coveted for both NPC and Player alike. Just FYI, mate.

Yup, I'm aware of that little quirk when the 4 move limitation is in effect.
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RE: [Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery - by Dragonstrike - 06-11-2019, 10:45 AM

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