06-12-2019, 12:01 AM
(06-11-2019, 11:35 PM)Dragonstrike Wrote:
Why, use them to BUFF EVEN MORE!
"Hah hah, good old fashion cunning beats brute force most of the time, Candice, but they can for a fine marriage! Let me further demonstrate that to ya: Stymph, whip up a updraft, then prepare to hit them HARD AS YA CAN!"
The armored falconess screeches out a boastful, approving war cry, before kicking right into motion! She was always hungry for a good fight, and it looked like her opponent was going to make for a fine meal! BRING IT ON, COLD ONE!
Order: Tailwind in order to give them more DEX + put them on top of the Initiative (If it would miss, conditional Will Point will be spent!), and then either of the following line-up:
- If Glalie manages to deal 4 or more Damage to Stymph with their first attack, then she'll use a Will Powered Roost (Again, if it would miss without it) to heal up and remove her Flying type to tank the next Ice Move (If they follow up with another one).
- If they deal less than that, proceed with Steel Wing as her second Action!
- If she's at less than 1/2 Health after their 2nd Attack, Will Point Roost (If Miss, WILL!) to heal as her third and final Action for the Round. Otherwise, Drill Peck!
- Increasing Nature and Channel to 2 for 12 XP, since I can afford to and I NEED Tailwind and Roost to get of without the use of Will, if Freeze don't mess things up!
- If Frozen, then Steel Wing at the End of the Round.
That'll do! Ride of the Steel Valkyrie, engage!
Moves:
Tailwind
Accuracy: DEX (3) + Fight (3) + Channel (2) - 2 Actions - Maybe 1 - 2 = 5/4D6
Effect: + 2 DEX for the entire team! *Fwoosh!*
Steel Wing
Accuracy: DEX (*5) + Fight (3) + Brawl (3) - 1 Accuracy - 4 Actions - 1/2 Pain = 5/4D6 Dice
Damage: STR (*5) + 3 + STAB + Metal Coat + SE - *5 VIT = 5D6+ 1 Damage
Effect: *Defense Drop 1 [1]*
Drill Peck
Accuracy: 11D6 - 6 Action - 1/2 Pain = 4/3D6 Dice
Damage: 4D6 Damage
Effect: None, but its Lethal (No need to make it that way, though, since they don't have Heals)
Roost (Conditional)
Accuracy: Varies (Base is VIT [3 or 5]+ Survival + Nature = 9/7D6 Dice)
Effect: Restore up 1/2 Max HP, Removes Flying type
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


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