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[Game Thread] Pokerole: Mount Coronet Mystery
Randolph vs Candice Round 7

Puck's Initiative doesn't matter in this case.  Intimidate does, though!

Weavile keeps on attackin'!  Even the threat of a Power Up Punch isn't deterring her!

Brick Break 1
(3)(1)(1)(1)(2)(4)(3)(4)
3* + 3 - 4 = 2
(1)(1) Candice is having a REALLY hard time against these Steel types today, isn't she?

Iron Defense 1
9 - 2 - 1 = 6
(2)(3)(6)(1)(6)(3)
+2 Defense for Puck! (For anyone wondering, BP will work more like it does in the games, rather than the Pokerole interpretation, which is why this worked at all)

Ice Punch 2
(2)(2)(2)(4)(2)(4)
3* + 3 + STAB - 6* - NVE = 1 D6 - 1
(-)
(4) Still no luck for Candice

Baton Pass 2
7 - 4 - 1
(1)(2) +1 from Conditional Will.
Spend that Will Point!
Puck passes the baton to Diam!


Candice nods approvingly at Randolph's choice of actions.
 "Exactly the kind of strategies I want to see.  If you find a weakness in your opponent's tactics, exploit it!  That's how the Ice type rolls.  Ice has a lot of weaknesses in exchange for how easily it can exploit others', though, so I try to mitigate them as much as possible."

Round 8 Initiatives
Weavile: Still 13
Diam: (4) + 6 = 10
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RE: [Game Thread] Pokerole: Mount Coronet Mystery - by Dragonstrike - 06-13-2019, 11:14 AM

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