06-13-2019, 03:49 PM
(This post was last modified: 06-13-2019, 03:50 PM by Dragonstrike.)
"I can definitely agree with that. You wouldn't believe how many opponents Weavile has floored because they tried to out blitz her."
Randolph vs Candice Round 8
Weavile keeps up the Pressure, literally and figuratively! Diam effectively only has 3 Will right now! This is gonna be close...
Night Slash 1
(6)(1)(1)(2)(6)(1)(2)(3) No crit!
(6) Diam takes 1 damage. 3/8 HP -2 Pain
Recover 1
(5)(6)(5)
(6)(2)(5)(6) Diam recovers 3 HP! 6/8 HP -1 Pain
Spend a Will Point! Diam effectively only has 2 Will right now (actually has 6 atm, though)
Detect 2
(6)(6)(3)(3)
Ice Punch 2
(2)(2)(1)(6)(4)(1)
4 + 3 + STAB - 7* - 3 Detect = 0 Even with a crit, Diam wouldn't have taken any damage from this attack! (as it makes sense that Protect and similar would be the last damage calculation applied)
Diam protected herself!
Avalanche 3
(5)(6)(1)(2)
(1) No damage. Diam is doing what she does best!
Flash Cannon 3
2 Dex + 3 Fight + 2 Channel - 1 Pain - 6 Act = 0 D6
Diam doesn't have enough dice to use this as her third action because she's pained, however! (if you want me to roll a Luck Die instead since this is at the end of the Round, let me know) Weavile smirks, satisfied that she was at least able to Pressure this wall enough to prevent it from doing any more damage to her.
The Round went well for Diam overall regardless, but she has to do some damage at some point if she's going to beat this kitty cat.
Randolph vs Candice Round 8
Weavile keeps up the Pressure, literally and figuratively! Diam effectively only has 3 Will right now! This is gonna be close...
Night Slash 1
(6)(1)(1)(2)(6)(1)(2)(3) No crit!
(6) Diam takes 1 damage. 3/8 HP -2 Pain
Recover 1
(5)(6)(5)
(6)(2)(5)(6) Diam recovers 3 HP! 6/8 HP -1 Pain
Spend a Will Point! Diam effectively only has 2 Will right now (actually has 6 atm, though)
Detect 2
(6)(6)(3)(3)
Ice Punch 2
(2)(2)(1)(6)(4)(1)
4 + 3 + STAB - 7* - 3 Detect = 0 Even with a crit, Diam wouldn't have taken any damage from this attack! (as it makes sense that Protect and similar would be the last damage calculation applied)
Diam protected herself!
Avalanche 3
(5)(6)(1)(2)
(1) No damage. Diam is doing what she does best!
Flash Cannon 3
2 Dex + 3 Fight + 2 Channel - 1 Pain - 6 Act = 0 D6
Diam doesn't have enough dice to use this as her third action because she's pained, however! (if you want me to roll a Luck Die instead since this is at the end of the Round, let me know) Weavile smirks, satisfied that she was at least able to Pressure this wall enough to prevent it from doing any more damage to her.
The Round went well for Diam overall regardless, but she has to do some damage at some point if she's going to beat this kitty cat.
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


